Abstract We use the Vote-with-the-Wallet game (VWG) to model socially or environmentally responsible consumption, an increasingly relevant but still under-researched phenomenon. Based on a theoretical model […]
Abstract We examine by means of an artefactual field experiment on a representative sample of Italian adults, the impact of information and belief elicitation on charitable-giving […]
Abstract We run a modified dictator game experiment to investigate the determinants of donation choices to philanthropic organizations. We find experimentally that the adoption of a […]
ABSTRACT Trust and reciprocity are the bond of society (John Locke) and the lubricant of soci-economic systems Arrow). Economic agents are conceived as both self-interested and […]